The Used Of Game Based Learning (GBL) Genially Web For English Vocabullary Mastery Student Grade 5 at SDN 16 Kramat Jati

Tiara, Siti Khairiyyah (2023) The Used Of Game Based Learning (GBL) Genially Web For English Vocabullary Mastery Student Grade 5 at SDN 16 Kramat Jati. Other thesis, Universitas MH Thamrin.

[thumbnail of cover] Image (cover)
5. Tiara Siti Khairiyyah_4032191003_2023_Cover.jpeg - Published Version

Download (93kB)
[thumbnail of abstrak] Text (abstrak)
1. Tiara Siti Khairiyyah_4032191003_2023_Abstrak.pdf - Published Version

Download (111kB)
[thumbnail of bab 1] Text (bab 1)
2. Tiara Siti Khairiyyah_4032191003_2023_Bab 1.pdf - Published Version

Download (329kB)
[thumbnail of fulltext] Text (fulltext)
3. Tiara Siti Khairiyyah_4032191003_2023_Fulltext.pdf - Published Version
Restricted to Registered users only

Download (8MB)
[thumbnail of daftar pustaka] Text (daftar pustaka)
4. Tiara Siti Khairiyyah_4032191003_2023_Daftar Pustaka.pdf - Published Version

Download (143kB)
Item Type: Thesis (Other)
Contributors:
Contribution
Name
Email
Thesis advisor
Endang, Iryani
UNSPECIFIED
Thesis advisor
Noerlina, Anggraeni
UNSPECIFIED
Uncontrolled Keywords: Pembelajaran Kosakata Berbasis Game
Subjects: L Education > L Education (General)
Divisions: Fakultas Keguruan dan Ilmu Pendidikan > S1 Pendidikan Bahasa Inggris
Depositing User: Tiara Siti Khairiyyah
Date Deposited: 18 Jun 2026 07:37
Last Modified: 18 Jun 2026 07:37
URI: http://eresources.thamrin.ac.id/id/eprint/6685

Actions (login required)

View Item
View Item